Bringing GameWorks Out of the Shadows with HBAO+

Thursday, March 5, 2015
Photographers and moviemakers know it’s critical. Game designers do, too. Shadowing is a critical component of the visual arts, including video games. Lighting and shadows add depth to a scene, drastically raising image quality. They can be an ...

NVIDIA Opens PhysX Code to UE4 Developers

Wednesday, March 4, 2015
When we think of compelling virtual worlds, we usually think of graphics. And with each new version of Unreal Engine, Epic has embraced the latest graphics APIs to consistently raise the bar for the type of visuals developers can achieve in their ...

At Last! GRID Is a Supercomputer That’s Made to Game

Tuesday, March 3, 2015
Thousands of movies are on Netflix and Amazon. Millions of songs are on Pandora and Spotify. Tens of millions are addicted to streaming content. The math is clear. Instant gratification + A huge selection = An irresistible combination. It’s time to ...

NVIDIA Launches Its First Living-Room Entertainment Device

New SHIELD Android TV Console Brings 4K Entertainment to Every Home -- Harnessing Tegra X1, Android TV OS and GRID Game-Streaming Service
Tuesday, March 3, 2015
Game Developers Conference -- NVIDIA today introduced NVIDIA® SHIELD™, the world's first Android™ TV console, which delivers video, music, apps and amazing games to the home. "SHIELD will...

Live: Made to Game

Tuesday, March 3, 2015
Join us live, on Tuesday, at 7 pm Pacific, for a special event hosted by our CEO, Jen-Hsun Huang. More than five years in the making, what we have to share will redefine the future of gaming. Watch live video from NVIDIA on www.twitch.tv 6:50 – Not ...

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