SANTA CLARA, CA -- NVIDIA today introduced the GeForce® GTX® 560 GPU, the latest addition to the company's Fermi architecture-based product family, which brings amazing performance and enhanced features such as NVIDIA® PhysX®, 3D Vision™, SLI® and Surround™ technologies to this summer's hottest PC games.
Starting at $199 USD, the GeForce GTX 560 joins its big brother, the previously launched GTX 560 Ti GPU, in delivering an awesome gaming experience in its price class for games running at 1080p, the world's most popular gaming resolution, according to Valve's Steam Hardware and Software Survey(1).
NVIDIA today also released beta GeForce R275 drivers. They bring increased performance and enhanced functionality to a broad spectrum of PC games, including 3D Vision support to Duke Nukem Forever, PhysX support to Alice: Madness Returns, and Surround support to Dungeon Siege III.
Highlights of GeForce R275 Drivers:
The GeForce GTX 560 GPU is available starting today from the world's leading add-in card partners, including ASL, Asus, Colorful, ECS, EVGA, Gainward, Galaxy, Gigabyte, Innovision 3D, Jetway, Leadtek, MSI, Palit, Point of View, PNY, Sparkle, Zotac and others. GeForce R275 drivers are available directly from www.geforce.com or from the driver download page on nvidia.com.
For an in-depth look at the GTX 560, and to view a special video with footage from this summer's hottest PC games of the year, please visit: http://www.geforce.com/#/News/articles/560-game-previews/.
To download GeForce GTX 560 product photographs, please visit the NVIDIA Flickr page located here: http://bit.ly/iZsZw7.
Certain statements in this press release including, but not limited to statements as to: the features, benefits, performance, price and impact of NVIDIA GeForce GTX 560-series GPUs and R275 drivers; and the effects of the company's patents on modern computing are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Important factors that could cause actual results to differ materially include: global economic conditions; our reliance on third parties to manufacture, assemble, package and test our products; the impact of technological development and competition; development of new products and technologies or enhancements to our existing product and technologies; market acceptance of our products or our partners products; design, manufacturing or software defects; changes in consumer preferences or demands; changes in industry standards and interfaces; unexpected loss of performance of our products or technologies when integrated into systems; as well as other factors detailed from time to time in the reports NVIDIA files with the Securities and Exchange Commission, or SEC, including its Form 10-K for the fiscal year ended January 30, 2011. Copies of reports filed with the SEC are posted on the company's website and are available from NVIDIA without charge. These forward-looking statements are not guarantees of future performance and speak only as of the date hereof, and, except as required by law, NVIDIA disclaims any obligation to update these forward-looking statements to reflect future events or circumstances.
© 2011 NVIDIA Corporation. All rights reserved. NVIDIA, the NVIDIA logo, 3D Vision, GeForce, PhysX, and SLI are trademarks and/or registered trademarks of NVIDIA Corporation in the U.S. and other countries. Other company and product names may be trademarks of the respective companies with which they are associated. Features, pricing, availability, and specifications are subject to change without notice.
(1) http://store.steampowered.com/hwsurvey/. For April 2011, the most popular resolution at 21.14% was 1920x1080.
(2) Measured on v275.20 vs. v270.61 on Win7-64 :Bulletstorm (19x12 8xAA/16xAF, Max); 8% in Portal 2 (25x16 4xAA Max); 6% in Crysis 2 (19x12 High)