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March 28, 2011

NVIDIA PhysX Technology Adopted for Funcom's Dreamworld Engine

Game Engine Is the First to Feature Server-Side PhysX Support, Enabling Major Speedup of In-Game Physics Calculations for Massively, Multiplayer Online Games
SANTA CLARA, CA--NVIDIA today announced that Funcom's Dreamworld 2.5, a leading game engine for massively multiplayer online games (MMOs), is the first game to incorporate server-side NVIDIA®...
March 24, 2011

NVIDIA GeForce GTX 590 Is World's Fastest Graphics Card

Innovative Dual GPU Design Is Also Dramatically Quieter Than Competitive Products
SANTA CLARA, CA--NVIDIA today introduced the GeForce® GTX® 590, the fastest dual graphics card available today which also happens to be the world's quietest too. Powered by dual NVIDIA...
March 01, 2011

NVIDIA GPU Plays Instrumental Role in Discovery of New Pulsar

Details of Discovery Revealed as Einstein@Home Project Releases New CUDA GPU-Optimized Version Delivering 20X Boost in Performance
SANTA CLARA, CA--A computing enthusiast in the U.K., equipped with an NVIDIA® CUDA®-enabled GPU, has been involved in the discovery of a new pulsar, as part of the worldwide "volunteer...
February 28, 2011

New CUDA 4.0 Release Makes Parallel Programming Easier

Unified Virtual Addressing, GPU-to-GPU Communication and Enhanced C++ Template Libraries Enable More Developers to Take Advantage of GPU Computing
SANTA CLARA, CA--NVIDIA today announced the latest version of the NVIDIA® CUDA® Toolkit for developing parallel applications using NVIDIA GPUs. The NVIDIA CUDA 4.0 Toolkit was designed to make...

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