GTC Europe - NVIDIA today announced it has opened early access to NVIDIA® Holodeck™, its intelligent virtual reality platform, for select designers and developers.
NVIDIA Holodeck brings designers, developers and their customers together from anywhere in the world to discover, build and explore creations in a highly realistic, collaborative and physically simulated VR environment.
The platform's immersive, photoreal experience drives creativity, provides a faster and more accurate understanding of a scene or model, streamlines the review process and reduces the need for physical prototyping. Because of its realistic graphics, accurate real-world physics and multi-user collaboration, Holodeck is already used as a powerful design lab for AI agents trained with the NVIDIA Isaac simulator.
Product designers, application developers, architects and other 3D content creators who access NVIDIA Holodeck can:
Forthcoming updates to Holodeck will address the growing demand for the deployment of deep learning techniques in virtual environments and include capabilities for AI-based training, simulation, content creation and the discovery of new ideas.
"NVIDIA Holodeck empowers designers to bring peers, partners and customers along the design journey to explore intricate, life-like 3D worlds together and ensure that the best ideas are discovered," said Bob Pette, vice president of Professional Visualization at NVIDIA. "It's an unparalleled environment for deploying and testing AI-based agents -- and will only get better as we add more AI capabilities."
Industry Support for NVIDIA Holodeck
"Virtual reality is one of the leading opportunities for design," said Hao Ko, principal architect at Gensler. "This technology, such as NVIDIA Holodeck, allows architects to explore their designs in photorealistic fidelity and at life-like scale. Being able to 'walk the halls' of a building that is yet to be built brings new understanding to the design choices."
"At KPF we use VR to enable real-world and model scale immersion of our designs," said Cobus Bothma, senior associate principal and applied research director at KPF. "NVIDIA Holodeck is going to enable us to deliver on this potential, with amazingly accurate visuals and physics. And, it will allow us to collaborate with designers in our worldwide offices, our partners and our clients, in real time. That's a powerful game changer for our industry."
"During our design process, teams of our engineers and scientists work together to imagine an idea, plan a design, create that model, experiment and test that solution, then take time to reiterate and improve the original -- all steps that are crucial to mission success at NASA," said Frank Delgado, lead for NASA's Hybrid Reality Lab. "With Holodeck, we will be able to clearly visualize our models, easily collaborate in a physically simulated environment, and review to ensure the efficiency and safety of our designs."
NVIDIA Holodeck early access is the first opportunity for a select group of designers, developers and inventors to experiment with its capabilities and guide future development. Applications for Holodeck early access are being accepted now.
NVIDIA's (NASDAQ: NVDA) invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI -- the next era of computing -- with the GPU acting as the brain of computers, robots and self-driving cars that can perceive and understand the world. More information at http://nvidianews.nvidia.com/.
Certain statements in this press release including, but not limited to, statements as to: in the benefits, performance and abilities of NVIDIA Holodeck; the growing demand for deep learning techniques in virtual environments; and the impact, performance and abilities of forthcoming updates to NVIDIA Holodeck are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Important factors that could cause actual results to differ materially include: global economic conditions; our reliance on third parties to manufacture, assemble, package and test our products; the impact of technological development and competition; development of new products and technologies or enhancements to our existing product and technologies; market acceptance of our products or our partners' products; design, manufacturing or software defects; changes in consumer preferences or demands; changes in industry standards and interfaces; unexpected loss of performance of our products or technologies when integrated into systems; as well as other factors detailed from time to time in the reports NVIDIA files with the Securities and Exchange Commission, or SEC, including its Form 10-Q for the fiscal period ended July 30, 2017. Copies of reports filed with the SEC are posted on the company's website and are available from NVIDIA without charge. These forward-looking statements are not guarantees of future performance and speak only as of the date hereof, and, except as required by law, NVIDIA disclaims any obligation to update these forward-looking statements to reflect future events or circumstances.
© 2017 NVIDIA Corporation. All rights reserved. NVIDIA, the NVIDIA logo and Holodeck are trademarks and/or registered trademarks of NVIDIA Corporation in the U.S. and other countries. Other company and product names may be trademarks of the respective companies with which they are associated. Features, pricing, availability and specifications are subject to change without notice.